
On January 28, we were joined at Agog House in VRChat by the visionary creators of Blur, a boundary-pushing immersive experience that blends theater, technology, and emotion. The conversation featured co-directors Craig Quintero and Phoebe Greenberg, moderated by PHI’s Myriam Achard.
Watch the recording to discover how Blur came to life—from a conversation about cloning and identity to a multi-year interdisciplinary collaboration across Taiwan, Canada, and Greece.
Key themes:
- The interplay of multiple mediums, including live performance, 360° video, motion capture, and hand-drawn animation
“This generation has grown up with screens and… we have our virtual selves, our physical selves, and it was important for us to really engage the audience in movement, their bodies, in a tactile experience, as well as stepping into the virtual space.” — Phoebe Greenberg - A flexible touring model that adapts to museums, theaters, and nontraditional XR venues
“We want to open it up for people who might go to the theater, who might see exhibitions, who aren’t necessarily so agile in the XR world. And for me, it was important to present this piece in a public space.” — Phoebe Greenberg - Blur as fundamentally an on-site, live, guided experience
“This work could not exist as a standalone at-home experience. There’s something really special that happens in that liveness.” — Craig Quintero
Experience Blur in person — Showing at the PHI Centre in Montreal, February 18–March 29.
📆 And don’t miss our next Agog House event — A behind-the-scenes session on navigating SXSW with immersive programmer Blake Kammerdiener, happening February 26.