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The exhibit, Layers of Place is a curated collection of seven location-based AR experiences encouraging exploration of often unseen dimensions of MIT’s public spaces—uncovering layers of history from forgotten pasts to overlooked presents and speculative futures. These seven AR projects, created by a range of international artists, engage with themes of memory, migration, identity, place-making, and speculative storytelling
PEAK2025 is a call for our community to lead, to build on our momentum, and to constructively engage with our feelings of discomfort to transform philanthropy and dismantle systems that disenfranchise people throughout our nation.
Hosted by the Narrative and Emerging Media Program (NEM) at Arizona State University's (ASU) Los Angeles campus on Broadway, FRENCH IMMERSION is a two-day event featuring three award-winning immersive media works from notable immersive media French companies creating state-of-the-art VR and AR experiences.
Did someone say VIP? 🏆 May Abdalla, co-founder of the award-winning studio Anagram, will be joining us for our inaugural Community Meetup in VRChat! May is a true visionary in interactive storytelling and immersive technology. With projects like "Goliath: Playing with Reality" (Grand Jury Prize, Venice Immersive) and "Impulse: Playing with Reality" (Venice Immersive Achievement Award, Venice Immersive), she’s redefining how we connect with powerful nonfiction stories. During the event, May will dive into her creative process, share her innovative approaches, and explore the transformative potential of immersive experiences. This is your chance to connect, learn, and be inspired by one of the leading voices in immersive media. January 16th @ 1PM PST
Explore how the power of play, games and gamification are transforming education, training, and knowledge mobilization. This is where learning and innovation come to play.
Drawing inspiration from the UN’s Sustainable Development Goals, the 2024 Games for Change Festival theme is The 2030 Marker: A Catalyst for Global Change. The Festival will showcase the games and XR industry’s capacity for innovation, creativity, and social impact leadership in critical areas related to the SDGs, such as sustainability, accessibility, health, education, and more.